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Showing posts with label after effect. Show all posts
Showing posts with label after effect. Show all posts

Friday, October 20, 2017

The VFX Festival 2017 Title Sequence VFX Breakdown - CGMeetup : Community for CG

The VFX Festival 2017 Title Sequence VFX Breakdown - CGMeetup : Community for CG:


The VFX Festival 2017 Title Sequence VFX Breakdown

Mill+ collaborated with Director JM Blay on the opening title sequence for the The VFX Festival 2017, creating a beautiful interpretation of a VFX breakdown story through the use of transition wipes, wireframe views, and software passes.
The team led by Director JM Blay worked to bring the project to life from the initial creative concept to the final execution, ensuring that a number of unique ideas worked together in a bold and intriguing way.
In order to keep the concept firmly focused on the title of the festival, the team wanted the titles to appear as if they were a VFX breakdown though the use of ransition wipes, wireframe views, and software passes, usually reserved for behind the scenes footage. These elements were then used to help build the narrative of the titles, making for a more beautiful interpretation of a VFX breakdown story.
The text appears with transition wipes over the top of the imagery to reveal multiple levels of render, as if each name is being unpeeled with every scene. There are also numerous changes to the lighting of each setting this, together with the colours, and the 3D elements, unravel at pace to create a sequence of graphic yet fluid visuals for the viewer.
Mill 3D Lead Artist Rajinder Davis explains, ‘We used a combination of Houdini and Cinema 4D to create the fluid simulations and cloudscapes. A lot of the shots were very close to camera so this combination allowed us to create highly detailed shots in slow motion.
We also used Arnold for some of the shots, which allowed us to process the mass geometry effectively and deliver a strong finish.’
CREDITS:-
Production Company
Production Company: Mill+
Director: JM Blay
VFX & Design:-
VFX Company: The Mill
Producer: Claire Braithwaite
3D Lead Artists: Rajinder Davis, Oliver Johnson (Runner)
3D Artists: James Lee, Stephanie Dewhirst, Will Denning, Gabriel Thomas Ayache, Will McNeil
Matte Painting: German Casado, Cameron Johnson and Jasmine Sarais (Runner)
Motion Graphics: Diogo Pinheiro
Music & Sound Design: Pete Weitz
Interns: Franco Berto and Arran Birch (Pearson College)
Colour:-
Colour: The Mill
Colourist: Oisin O’Driscoll
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Sunday, October 8, 2017

Making of Magnum Pints - CGMeetup : Community for CG & Digital Artists

Making of Magnum Pints - CGMeetup : Community for CG & Digital Artists:

Making of Magnum Pints

BaconX and Mikros Image crefted a 100% CGI Ice Cream Factory.
The Making of Magnum Pints – ‘Carefully made to be Broken’
Mikros Head of Production : Fabrice Damolini
Mikros VFX Producer : Malica Benjemia
Mikros Head of studio : Benoit Holl
Mikros CG supervisor : Thomas HASS
Making of Magnum Pints (1)Making of Magnum Pints (2)

Saturday, April 25, 2015

Dark Shadows VFX Breakdown by MPC






Dark Shadows VFX Breakdown by MPC
Take a look at The Moving Picture Company (MPC) VFX breakdown for Tim Burton’s Dark Shadows
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Thursday, April 9, 2015

Wednesday, April 8, 2015

Making Of Solomon Kane – CG VFX




Making Of Solomon Kane by BUF Studio
Director: Michael J. Bassett, Production: Davis Films, Number of VFX shots: 78
You can watch BUF Animation & Commercial Showreel www.cgmeetup.net/home/buf-showreel-cg-vfx/
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