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Showing posts with label plugin. Show all posts

Wednesday, October 25, 2017

Making of Alaskan - CGMeetup : Community for CG

Making of Alaskan - CGMeetup : Community for CG:

 Making of Alaskan Tracking: Matchmovers CG: Prodigious CGI - Renault design Flame Artist: Stéphane GassinShort making of Alaskan advert : all CG done with maya, rendered with vray, composited i

Tuesday, October 24, 2017

Making of Mossad Opening Titles - CGMeetup : Community for CG

Making of Mossad Opening Titles - CGMeetup : Community for CG:
Making of Mossad Opening Titles Yambo Studio - Making of for our Mossad Title Sequence, A collaboration Between Tal Baltuch and Us. Title sequence for a four part documentary series about the Israeli

Making of Mossad Opening Titles

Yambo Studio – Making of for our Mossad Title Sequence, A collaboration Between Tal Baltuch and Us. Title sequence for a four part documentary series about the Israeli national intelligence agency – The Mossad.
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Saturday, October 21, 2017

Ford Fiesta Paris VFX Breakdown - CGMeetup : Community for CG

Added by  on 2017-10-20

Ford Fiesta Paris VFX Breakdown

INFECTED posted a very nice breakdown of the CG creatures from its Ford Fiesta ad.
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Friday, October 20, 2017

The VFX Festival 2017 Title Sequence VFX Breakdown - CGMeetup : Community for CG

The VFX Festival 2017 Title Sequence VFX Breakdown - CGMeetup : Community for CG:


The VFX Festival 2017 Title Sequence VFX Breakdown

Mill+ collaborated with Director JM Blay on the opening title sequence for the The VFX Festival 2017, creating a beautiful interpretation of a VFX breakdown story through the use of transition wipes, wireframe views, and software passes.
The team led by Director JM Blay worked to bring the project to life from the initial creative concept to the final execution, ensuring that a number of unique ideas worked together in a bold and intriguing way.
In order to keep the concept firmly focused on the title of the festival, the team wanted the titles to appear as if they were a VFX breakdown though the use of ransition wipes, wireframe views, and software passes, usually reserved for behind the scenes footage. These elements were then used to help build the narrative of the titles, making for a more beautiful interpretation of a VFX breakdown story.
The text appears with transition wipes over the top of the imagery to reveal multiple levels of render, as if each name is being unpeeled with every scene. There are also numerous changes to the lighting of each setting this, together with the colours, and the 3D elements, unravel at pace to create a sequence of graphic yet fluid visuals for the viewer.
Mill 3D Lead Artist Rajinder Davis explains, ‘We used a combination of Houdini and Cinema 4D to create the fluid simulations and cloudscapes. A lot of the shots were very close to camera so this combination allowed us to create highly detailed shots in slow motion.
We also used Arnold for some of the shots, which allowed us to process the mass geometry effectively and deliver a strong finish.’
CREDITS:-
Production Company
Production Company: Mill+
Director: JM Blay
VFX & Design:-
VFX Company: The Mill
Producer: Claire Braithwaite
3D Lead Artists: Rajinder Davis, Oliver Johnson (Runner)
3D Artists: James Lee, Stephanie Dewhirst, Will Denning, Gabriel Thomas Ayache, Will McNeil
Matte Painting: German Casado, Cameron Johnson and Jasmine Sarais (Runner)
Motion Graphics: Diogo Pinheiro
Music & Sound Design: Pete Weitz
Interns: Franco Berto and Arran Birch (Pearson College)
Colour:-
Colour: The Mill
Colourist: Oisin O’Driscoll
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Sunday, October 8, 2017

Making of Magnum Pints - CGMeetup : Community for CG & Digital Artists

Making of Magnum Pints - CGMeetup : Community for CG & Digital Artists:

Making of Magnum Pints

BaconX and Mikros Image crefted a 100% CGI Ice Cream Factory.
The Making of Magnum Pints – ‘Carefully made to be Broken’
Mikros Head of Production : Fabrice Damolini
Mikros VFX Producer : Malica Benjemia
Mikros Head of studio : Benoit Holl
Mikros CG supervisor : Thomas HASS
Making of Magnum Pints (1)Making of Magnum Pints (2)

Friday, September 15, 2017

Game of Thrones “The Spoils of War” Season 7 Episode 4 VFX Breakdown - CGMeetup : Community for CG


Game of Thrones “The Spoils of War” Season 7 Episode 4 VFX Breakdown

Iloura – In episode four of HBO’s Game of Thrones season seven, “The Spoils of War,” Daenerys and her Dothraki horde engaged the Lannister army in a fiery fray brought to life with help from visual effects by Deluxe’s Iloura. Reteaming with VFX Supervisor Joe Bauer and VFX Producer Steve Kullback, Iloura VFX Supervisors Glenn Melenhorst and Josh Simmonds led Iloura artists in crafting the visuals.
Having honed its crowd pipeline and in-house tools for handling the enormous datasets required for large scale scenes featuring mounted riders and infantry for “Battle of the Bastards,” Iloura artists were able to draw upon that expertise in augmenting filmed elements or, in some cases, creating full CG shots, including some with thousands of soldiers in hand-to-hand combat. Iloura also created extensive set extensions as well as CG smoke and fire, and composited sequences with assets from multiple vendors to seamless effect.
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Friday, September 8, 2017

F1 Titles 2017 VFX Breakdown - CGMeetup : Community for CG

F1 Titles 2017 VFX Breakdown - CGMeetup : Community for CG:


F1 Titles 2017 VFX Breakdown

George Christacopoulos – This is a breakdown of the Visual FX Shot we worked on for this Seasons Formulae 1 Title Sequence. I was the CG Team Lead on the job and did all the rigging and animation while overlooking all the work done by the small but talented team of CG artists we had working on the single shot. You will see from the breakdown that everything was created in CG with a lot of time painstakingly spent to getting as much of the details we could in the relatively short time we had.
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Thursday, March 31, 2016

Crowd and Stadium Toolkit by The Mill

 


 
Photo Real CG Crowds & Stadiums by The Mill, Created the world’s first stadium toolkit that is a complete framework for crafting bespoke photo-real stadiums, alongside the environments around them and the supporters within them, in the most efficient way possible. Also Watch:

The Mill Crowd & Stadium Reel


MUSIC: Man of Honor by Fem14; Composer: Jermaine E. Stegall
CREDITS:
00:06 BOSE – Anthem
00:09 COCA-COLA – Everything for Football
00:10 NIKE – My Time is Now
00:21 NIKE – Write the Future
00:22 GATORADE – Sweat With The Best
00:23 DIRECTV – Oliver Stone
01:12 NIKE – Write the Future
01:23 GATORADE – Made in New York
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Cro

Thursday, March 3, 2016

Hummer Vfx Breakdown

 
Hummer Vfx Breakdown by penxel.
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