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Thursday, July 16, 2015

MPC Wrath of the Titans VFX breakdown




Moving Picture Company Wrath of the Titans Vfx Breakdown, MPC VFX Supervisor Gary Brozenich & Producer Oliver Money led MPC’s team delivering 280 shots for the Wrath of the Titans movie.
MPC’s worked on the opening Dream Sequence, the Chimera attack, the final battle with Kronos, the Makhai warriors and Pegasus, as well as the Gods dying and dissolving, full CG temples, set extensions and a number of stunning DMP’s throughout.
Check out more Making of & Vfx Breakdowns by MPC

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Wednesday, July 15, 2015

BIOS Overclocking for Beginners

Firstly, I wan't you to check if you have features in your BIOS that support overclocking, if no, I'll compose a different guide. If yes, continue below!!

Right here we go!

Here are a few key words you need to know:
Base Clock: affects your CPU frequency, RAM frequency, and other things. We won't be tweaking it in this guide, but we'll be using it to calculate our final clock speed.
Multiplier: Coupled with the base clock, your CPU multiplier decides your final CPU frequency. It works like this: if your base clock is, say, 100 MHz and your multiplier is 35, your CPU frequency will be 100 MHz x 35 = 3.5 GHz.
CPU Vcore: is the main voltage value we'll be tweaking. As you increase your clock speed, you will likely have to raise your Vcore to supply your processor with enough power.
Front Side Bus (FSB): is what determines the CPU frequency. For example, say if you have a CPU frequency of 1.6Ghz and a FSB speed of 533Mhz, that means that your CPU multiplier is 1.6/533=3. This means that for every time you raise your Front Side Bus' speed, you'll raise the CPU frequency by three times as much.

Before we start, overclocking is a pretty safe process if carried out correctly. If not, you may permanently damage your system components. I strongly recommend that you set yourself a target clock speed to aim for and most importantly, that you have Patience. For example, you should only increase the multiplier by 1 each time, stress test the system and if all is ok, increase again and so on. If you are greedy and increase it massively, you could fry the system. The moral: You can never be too careful when overclocking.

Preparation

There are two methods of overclocking, through the BIOS and software overclocking.

BIOS Overclocking

What You'll Need:

A Windows machine: This guide is for Windows, though if you have a Mackintosh or a Linux machine with a Windows partition, that should do fine—we're just going to do our stability testing in Windows.
An unlocked, "K" series Intel/AMD processor: This guide was written with Intel's/AMD's more recent processors in mind, particularly the "K" series processors designed for overclocking. They'll have a K in their model name (e.g. i7-4770K/Athlon II X4 750K). If you have a first-gen Core i series processor, overclocking is a bit more complicated, but this guide should get you started. You can overclock other processors too (like Intel's low-powered Atom), but for this guide we'll be focusing on these. AMD users can probably follow many of the steps, but you may have to look up some additional information on your processor's settings first.
An overclocking-friendly motherboard: Lots of motherboards should have overclocking settings built-in, but some motherboards have more settings than others, or are better suited for overclocking. If you're building a computer with the intent to overclock, you should read up on your motherboard's overclocking features before you buy.
CPU-Z: This is a handy little program that shows you the values of your clock speed, voltage, and so on once you've booted into Windows, so it's a handy way to see whether your settings are working correctly.
Prime95, LinX, and/or AIDA64: You'll need one or all of these programs to stress test your CPU and ensure that it's stable. They will push your chip to the max, so you can see if your computer crashes or gets too hot. There's a lot of debate over which is the better stress tester, but we won't get into that here—honestly, I believe in using some combination of the three, and will note how I use them in the guide.

Optional, A decent CPU cooler. For a minor overclock you can use the stock cooler which came with the processor but for a major overclock, you will need a good aftermarket cooler, though not necessary, it would give you more headroom.

Step One: Stress test your default settings.

Though this step isn't necessary, I decided to include it since you can never be too sure that even your default settings are completely stable.

1. Restart your computer.
2. Keep hitting either the 'delete' button or F2/F8/F10 (depending on your system's BIOS). This will Bring you into the BIOS menu.
3. Find the 'Load Optimized Defaults' text or something similar, click on it and then exit the setup.

Once you've done that reboot Windows and launch the AIDA64 Utility and click on 'System Stability Test' (the one that looks like a computer monitor with a green graph on it). Check all the boxes in the upper left-hand corner, and start the test. Let it run for a few hours on its own to ensure your system is stable as-is. When you're done, click Stop, and move onto step two.

Step Two: Overclocking (Increasing the Multiplier)

Now it's time to start overclocking. You can google around and see what kind of settings other people have gotten, but I still recommend starting at your base clock speed and gradually ramping up—it takes a little longer, but it's much easier to do and ensures you get the best stable overclock by the end of the process.

So, boot back into your BIOS and head to its overclocking settings (they may be called "Overclocking Settings," or they may be called the "CPU Tweaker" or something like that).

Find the setting called CPU Ratio, or something similar. Right now, it's probably set to "Auto." Highlight it and change it to one step above the default (either by pressing Enter or typing in a number, depending on your BIOS). If you aren't sure what your default is, it's usually listed at the top of that Overclocking Settings page. For example, my CPU comes stock with a multiplier of 34 for a 3.4 GHz clock speed, so I set mine to 35 for the first step.

Once you've done that, reboot your computer back into Windows and head to the next step.

Step 3: Stress Testing you CPU

Now after gently overcloking your CPU, it's time to stress test it to see if your current setup is stable.

1. Check CPUz to see if all the tweaks you have made have been applied.
2. Use Real Temp to monitor the temperatures as you stress test. (Keep a sharp eye on these if you raise the Voltages)
3. Use any of the three programmes mentioned to stress test. Just a quick note that LinX provides a quick test while the tests by Prime95 and AIDA64 are more extensive.

For example, run LinX for 20mins. Your test will end in one of three ways:

1.The test finishes successfully within safe temperatures. If this happens, return to step two and increase the multiplier by another notch.
2.The system gets an error or crashes (BSOD). If this happens, the voltages aren't set high enough. If so, proceed to step four.
3.Your temperatures reach unsafe levels. Set a limit to what you think is the maximum temperature you want to reach. Remember, high voltages and temperatures could shorten your CPU's lifespan.

Step 4: Increase your Voltage

If your stress test failed or BSOD'd on you, don't worry! It probably means your processor just isn't getting enough voltage to keep a stable clock speed. So if that happens, just raise the voltage.

Head back into your BIOS' overclocking settings, like we did in step two, and find your "CPU Core" or "Vcore" value. Raise it a little bit from its current value. I usually raise in increments of 0.05 (e.g. from 1.2000, my CPU's default value, to 1.2500).

When you've finished, save your changes and reboot your computer. Then, repeat step three. Remember, the higher you raise your voltages, the higher your temperatures will get, so keep a close eye on them!

Step Five: Rinse and Repeat!

Now, repeat this process (steps two through four, as governed in step three) until you reach your maximum safe temperature or your maximum safe voltage (again, Google your specific CPU for more information). When you reach this point, back your settings down to the last safe and stable value. I got my multiplier up to about 43 before my temperatures reached my limit, so 4.3 GHz was my final overclock.

Once you've done that, save your settings and reboot into Windows for some final stress testing.

Wow! after an hour, this guide is done! Hope it is as informative as I think. Any questions? Just ask!

Cheers! :)

Tuesday, July 14, 2015

Storm Vfx Breakdown




Franklin Toussaint led the compositing of all film sequences storm “Entre Amis”. Approximately 300 shots filmed in a studio composited on nuke.
Storm Vfx Breakdown (3)


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Storm Vfx Breakdown (1)

Saturday, July 11, 2015

Realflow Technical Showreel



Thursday, July 9, 2015

20 Best Plugins for AUTODESK 3ds Max

Posted by drmayor2004 1 year ago
20 Best Plugins for AUTODESK 3ds Max
If you have decided to use Autodesk 3DS Max as your production tool, then is important to familiar yourself with  the use of plugins within the software.
As discussed from our previous tutorial on how to select your 3D software Autodesk 3DS Max is among the most powerful 3D packages with lots of great functionalities and ability to streamline complex and large production.
Below are the collections of some widely used plugins for Autodesk 3DS Max used.

1. GroundWiz

Groundwiz
GroundWiz is a add on plug-in for 3ds max for making terrain scenes with ease and precision. This tool consist of three main parts which areGroundWiz Procedural Terrain MapGroundWiz Planter and GroundWiz Variation Map for 3ds Max. 

Download


3. SolidRocks

SolidRocks
This tool comes with modular GUI which make it useful to make settings to stay concentrated on creation instead of loosing time on tedious technical setting.

Download


4. Ivy generator

ivy
This is a plugin “grows” ivy on 3d objects. Just place the seed next to the model, click “grow ivy” and let it do the job. If you need it not to grow around some 3d models in your scene, just freeze them. The interface is very simple and intuitive, so you won’t have any trouble finding your way around it.

Download



5.  Labyrinth

3d
Labyrinth is a spline based plugin that generates splines over the object that user wants. User has full control over the points that are attached to the splines. Labyrinth is an ideal tool for creating spider webs, ropes and cool abstract effects. This tool is available for 3ds max 2012-2014 (64 bit)

Download


 

6. Vue xStream

vue-xtreme-3ds-max-plugin
Vue xStream is a great tool for creating and rendering realistic environment and this tool is commonly used by well known 3d studios and CG artist.

Download



7. Krakatoa

krakatoa-3ds-max-plugin
This plugin was developed by Thinkbox Software to provide a pipeline for acquiring shading, deforming, culling, caching and rendering particles system including dust, silt, ocean surface foam etc. This little tool integrate well with the Particle Flow, the default 3DS Max built-in Event -Driven Particle System and also provide a platform for 3D artist to share particle with other 3D and simulation applications.

Download


8. Rayfire

3d ray
If you are looking for interactive demolition effect  such as bomb, cracks etc then Rayfire is the best plugin to consider. https://www.youtube.com/watch?feature=player_embedded&v=2Fro0wLw86g
Download


9. Wrapit 1.5

3d wrapit
Wrapit is a toolset for 3DS Max used for conforming meshed to other meshes and this is useful for retopologizing  meshes created in Zbrush, Mudbox etc and creating low poly objects from it.
Download


10. Dreamscape

dreamscape
DreamScape is one of the best plugins for creating and rendering realistic seascapes, skies, clouds, landscapes etc. The new version of this tool (DreamScape Terra) uses new rendering technologies to reduces the CPU memory load.

Download



11. MultiScatter

3d
MultiScatter is another 3ds max plug-in used for creating complex scenes with huge amount of identical objects. This plug-in works will with V-Ray and Mental Ray rendering system

12.  Afterburn

afterburn
AfteBurn is production tool used for creating effects such as fire, dust, explosions etc. This tool has been used in cinematic productions such as Matrix Reload, Armageddon, Dracula 2000 and various IMAX movies & games such as Warcraft3, Starcraft, Sin and many others.
Download



13. Realflow

realflow
Real is one of the most popular fluid simulation software and has been used in many movie productions including game productions.

 Download


14.  RailClone Lite

railclone
RailClone is another toolset used in 3ds Max for parametric modeling based on the geometry parts which are defined by user. This plug-in will help you build complex structures for Civil Engineering, Architecture Visualisation etc. Download RailClone Lite, the free version of the plugin and use it in your personal and commercial projects. 
If you are new to RailClone, see the Getting Started guide for videos, tutorials and more help in your first steps using the software.
Download


 15. MadCar 3

madcar-3ds-max-plugin
MadCar 3 is a tool for 3DS Max for rigging of wheeled vehicles and their animations by simulating the control. Demo version for MadCar 3 is now available from Download tab (login required) , as well as MadCar 1 (free version) for 3ds Max 9 only.

Download



16. Bones Pro

bonepro
BonesPro is the most sophisticated and optimized technology for organic skinning of characters and objects in Autodesk 3ds Max. https://www.youtube.com/watch?v=qywFClKbbME

Download



17.  Citytraffic

3d
CityTraffic is a plug-in for 3ds Max for simulating car traffic flow on the roads and off-roads.

Download




18. AR-media

armedia
Armedia enable user  to create their own augmented reality models that can be viewed on their own desktop with the help of a webcam and by printing a suitable code.

Download



19. Pulldownit

pulldownit
Pulldownit  dynamic solver used to create fractures and simulates rigid bodies. It comes with tools like Shatter it! which is a Voroni-based pre cutting tool and some more useful features which allow user to create cool looking fracture effects.

Download



20. Cebas Thinking Particles 5

3d particle
Thinking Particles is a particle simulator which offers non-linear particle dynamics. Unlike 3ds max native particle flow, TP operates particles on the basis of rules and conditions. It’s an ultimate pack for creating rigid-soft bodies, vehicle simulations, vertex particles, fragments and many more.

Download

- See more at: http://www.cgafrica.com/feature/20-best-plugins-for-autodesk-3ds-max/#:eyJzIjoiZiIsImkiOiJfem5lbHVnajV3d2d6MHRscyJ9

Monday, July 6, 2015

MPC Night and the Museum: Secret of the Tomb VFX breakdown



Lead by MPC Vancouver VFX Supervisor Seth Maury and VFX Producer Laura Schultz, MPC’s team completed 250 shots for Night at the Museum: Secret of the Tomb. Working closely with MPC’s Production VFX Supervisor Erik Nash the work involved creating a variety of characters, digi-doubles, and environments.

Music "A Taste of magic" composed by Philippe Rey philippe rey http://www.phreymusic.com

Friday, July 3, 2015

Making of Underwater Naval Base Destruction by Niall Horn


Underwater Naval Base Destruction- FX Reel from NiallHornVFX on Vimeo.
Niall Horn I was bought onto this project all the way from Previs to 1 week prior to my turnover and the sequence getting scrapped. My Role as the Lead FX Artist/TD and Finisher was creating lots of RnD for Underwater Destruction aswell as Setting up FX Assets, from Destruction to Fluids, to Pyro Sims! I worked on this for nearly 2 months and am responsible for everything in this reel. Due to the cancellation of this sequence i did not want my hard work to go to waste so I made a Test/WIP Shot of some of the FX elements and decided to edit the rest into an FX Reel for everyone to see. I did not Model the main assets however I did end up re modelling a lot of them for FX Prep!
Software wise, I planned to use a lot of Krakatoa but did not have the budget, I also wanted to use Stoke. However budget problems made this impossible. My Main Tools for this show were- 3DS Max, RealFlow, Fume FX, ThinkingParticles (5), RayFire,V-Ray, Frost. Most Caches Based on an Alembic Heavy Pipeline. This was not a Generalist Project, I had to make sure I was getting the best, from my Rigid Sims, all the way to realstic Bubble Emission for all FX Elements and of course underwater fireballs/explosions.